Sunday patch - v0.149.1 alpha


Good morning everybody,

this one is just a small update following our testing session from Friday. The testing was amazing, we played for about two hours, cause the new highlights feature, which shows three highlights of different players at the end of a game is really encouraging to play more :D

We also found to have most of the previous bugs fixed, there was only one left, which is fixed in this patch as well. Which is amazing <3

Changes:

  • Moved Map 6 a little, cause the building camera was spawning below the ground
  • When a highlight can't be shown due to any reason, the player gets a notification of that
  • Removed ticking audio sample from rotating deadly rotator, since it was wrongly assigned

Fixes:

  • This one bug, which caused invisible walls to spawn near obstacles, fixed now

We've also got a visual update for our main menu in production, can't wait for all of you to see that, and our world will get more and more alive, as there are some more cube-animals in progress. Stay tuned, and till then, have a great week!

Files

CR2Itch.zip 435 MB
Mar 28, 2021
CR2ItchLinux.zip 456 MB
Mar 28, 2021
CR2ItchMAC.zip 444 MB
Mar 28, 2021

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